The games are the result of nearly five years of research and development with help from graduate and undergraduate students, and faculty in RIT’s School of Interactive Games and Media and the College of Art and Design. Gottlieb said he views the games as teaching tools for universities, high schools, libraries and museums.
The project was developed in collaboration with the Initiative in Religion, Culture and Policy @MAGIC, housed within RIT’s Center for Media, Arts, Games, Interaction and Creativity (MAGIC). Gottlieb is the founder and lead research faculty of the initiative, which cultivates new research focused on games, religious literacy, the acquisition of cultural practices and the implications on policy and politics. Also credited in the production of both games are the Golisano College of Computing and Information Sciences and RIT’s Office of the Vice President for Research. The digital prototype version of the first Lost & Found game was supported and funded by the National Endowment for the Humanities.